Wiki › Basics
Resources
Treasury, manpower, army, stability, influence, reputation, research and war exhaustion.Eight figures run your country. Each has its own colour, used everywhere it is shown or spent: a gold coin is always money, a violet star is always influence.
218 Oct 2026week 11×2×3×Next weekSpace
| Resource | What it is | Comes from | Goes to |
|---|---|---|---|
| Treasury | Money in the bank. Below zero it is debt, and debt costs interest every week. | Taxes, trade, aid, tribute from subjects | Army upkeep, administration, building, recruiting, research |
| Manpower | People ready to be called up. Every soldier you raise comes out of it. | Your population, a little every week; more at war | Raising troops |
| Army | Soldiers under arms, on the fronts and in armies. | Recruiting, levies from subjects | Fronts, offensives and landings |
| Stability | How firmly the government holds the country, from 0 to 100. It drifts towards a target. | Low taxes, peace, technologies, your form of government | Lost to high taxes, war, occupation and plots |
| Influence | Diplomatic weight, the currency of every treaty and plot. | A little every week, more for a bigger economy | Relations, treaties, claims, blocs, covert action |
| Reputation | Whether others trust your word. Low reputation makes every offer harder. | Recovers slowly by itself | Lost by unjustified wars, broken treaties and exposed plots |
| Research | Research points earned each week, spent on the technology at the top of your queue. | Economy, development, stability, funding | Technologies |
| War exhaustion | Shown only at war. Your people tiring of it, from 0 to 100; it drags stability down. | Every week at war, faster when your land is occupied | Fades in peace |
Costs on buttons
A button that costs something says so in its own colour, so you can see the price before you click.
Relation with you: +30Friendly
Improve10Foreign aidTurn money into relations and a steadier friend
Send aid$50MDebtA treasury below zero is debt. It costs 6% a year in interest, and the interest itself adds to the deficit. Cut the army or raise taxes before it grows.
See also
EconomyTaxes, upkeep, debt, tribute and growth.Government and stabilityForms of government, recognition and stability.Diplomacy and treatiesInfluence, relations, treaties, claims, reputation and the agenda.Research and technology32 technologies in four branches and five eras, with doctrine choices, breakthroughs and new actions.
Map & Might Wiki · game data from the October 2026 scenario · Back to the game