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Economy

Taxes, upkeep, debt and growth.

Every province produces output. Your tax level takes a share of it every week; administration takes a cut, and army upkeep is the biggest expense. A deficit drains the treasury and then builds debt, which costs interest. At war, upkeep rises by 20%.

Growth

Poorer economies catch up faster; stability and peace help, war, debt and unrest hold growth back. Capitals and big cities lead.

Bloc trade

Economic unions add a trade bonus to their members' output – see blocs.

Map & Might Wiki · game data from the October 2026 scenario · Back to the game